Tech News for Developers

Foundations of Graphics & Compute: Volume 3: Computing

Discover the latest insights and reviews from the developer community.

Published: September 16, 2024 | ISBN: 979-8339372837

Foundations of Graphics & Compute: Volume 3: Computing

Featured Technical Books

101 Ray-Tracing, Ray-Marching and Path-Tracing Projects: A Hands-On Journey Through 101 Programming Project Examples

101 Ray-Tracing, Ray-Marching and Path-Tracing Projects: A Hands-On Journey Through 101 Programming Project Examples

Published: March 2, 2025

programming graphics javascript
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Shaders Unchained: Writing Powerful Shaders for Every Platform

Shaders Unchained: Writing Powerful Shaders for Every Platform

Published: August 28, 2025

Shaders GLSL HLSL
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Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders

Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders

Published: November 1, 2024

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Introduction to Quantum Computing and Algorithms

Introduction to Quantum Computing and Algorithms

Published: September 15, 2025

Quantum Computing Qubits Quantum Algorithms
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Game C++ Programming: A Practical Introduction

Game C++ Programming: A Practical Introduction

Published: June 12, 2020

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API Economy

API Economy

Published: April 2, 2025

API Economy Data Monetization High Performance Visualization
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Nobel laureate says he'll build world’s most powerful quantum computer
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End-to-end encryption: Best ideas of the century

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Published: Jan 19, 2026

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Developer Discussions

Book of the Day
Beginner's Guide to Game Animation Programming
Beginner's Guide to Game Animation Programming

October 18, 2025

(85 reviews)
View on Amazon
Developer Community
Sarah Johnson
Posted 12 months ago

"This book helped me solve a critical performance issue in our application. The optimization techniques are practical and well-explained."


Michael Chen
Posted 20 days ago

"I'm implementing the architecture patterns from chapter 5 in our new microservices project. Already seeing benefits!"