WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

4.7 (89 reviews)
WebGLGLSLGPUgraphicscompute

A comprehensive guide to mastering WebGL, GLSL, GPU and more.

Book Details
  • ISBN: 979-8286815173
  • Publication Date: June 4, 2025
  • Pages: 387
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of WebGL and GLSL, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of WebGL
  • Implement advanced techniques for GLSL
  • Optimize performance in GPU applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of WebGL and GLSL. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Jamie Johnson
Jamie Johnson
Innovation Lead at Apple
4 months ago

I keep coming back to this book whenever I need guidance on graphics. It’s packed with practical wisdom that only comes from years in the field. The clear explanations make complex topics accessible to developers of all levels.

Taylor Miller
Taylor Miller
DevOps Specialist at Microsoft
20 days ago

This book completely changed my approach to (Paperback). I especially liked the real-world case studies woven throughout.

Dakota Lopez
Dakota Lopez
UX Strategist at Google
1 months ago

The author has a gift for explaining complex concepts about WebGL.

Noel Young
Noel Young
Full Stack Developer at Airbnb
12 months ago

I was struggling with until I read this book All-in-One.

Logan Hall
Logan Hall
UX Strategist at LinkedIn
7 months ago

A must-read for anyone trying to master All-in-One.

Dakota Johnson
Dakota Johnson
Full Stack Developer at Nvidia
8 days ago

It’s like having a mentor walk you through the nuances of WebGL+GLSL/Graphics/Compute. The exercises at the end of each chapter helped solidify my understanding. It helped me refactor legacy code with confidence and clarity.

Charlie Nguyen
Charlie Nguyen
Platform Engineer at Stripe
24 days ago

The practical advice here is immediately applicable to WebGL+GLSL/Graphics/Compute. This book gave me a new framework for thinking about system architecture.

Avery Garcia
Avery Garcia
Systems Architect at Salesforce
11 months ago

I’ve shared this with my team to improve our understanding of All-in-One.

Kai Carter
Kai Carter
Mobile Developer at Amazon
18 days ago

The clarity and depth here are unmatched when it comes to graphics.

Casey Mitchell
Casey Mitchell
DevOps Specialist at Netflix
10 months ago

The author has a gift for explaining complex concepts about WebGL.

Kai Lopez
Kai Lopez
Automation Specialist at Dropbox
4 months ago

I’ve already implemented several ideas from this book into my work with All-in-One. I’ve already recommended this to several teammates and junior devs.

Jamie Adams
Jamie Adams
Cloud Architect at GitHub
8 months ago

The author has a gift for explaining complex concepts about graphics.

Morgan Nguyen
Morgan Nguyen
Innovation Lead at Zoom
12 months ago

I wish I'd discovered this book earlier—it’s a game changer for All-in-One. I appreciated the thoughtful breakdown of common design patterns.

Noel Hall
Noel Hall
API Evangelist at Facebook
2 months ago

The practical advice here is immediately applicable to (Paperback).

Elliot Jones
Elliot Jones
Frontend Engineer at IBM
24 days ago

I keep coming back to this book whenever I need guidance on All-in-One. I appreciated the thoughtful breakdown of common design patterns. This book gave me the tools to finally tackle that long-standing bottleneck.

Blake Johnson
Blake Johnson
Software Engineer at Adobe
17 days ago

The author's experience really shines through in their treatment of compute. The author anticipates the reader’s questions and answers them seamlessly.

Kai Hall
Kai Hall
Cloud Architect at Google
30 days ago

This is now my go-to reference for all things related to WebGL+GLSL/Graphics/Compute.

Jordan Green
Jordan Green
Tech Lead at Pinterest
3 months ago

I keep coming back to this book whenever I need guidance on graphics.

Reese Allen
Reese Allen
AI Researcher at Airbnb
11 days ago

The examples in this book are incredibly practical for WebGL.

Casey Williams
Casey Williams
Innovation Lead at Salesforce
2 months ago

This helped me connect the dots I’d been missing in graphics. The pacing is perfect—never rushed, never dragging. The modular design principles helped us break down a monolith.

Harper Smith
Harper Smith
Product Designer at Netflix
16 days ago

I keep coming back to this book whenever I need guidance on (Paperback). I especially liked the real-world case studies woven throughout.

Finley Hill
Finley Hill
Platform Engineer at Spotify
9 days ago

This helped me connect the dots I’d been missing in All-in-One.

Quinn Wright
Quinn Wright
Mobile Developer at Snap Inc.
29 days ago

This helped me connect the dots I’d been missing in compute.

Skyler Mitchell
Skyler Mitchell
Automation Specialist at Red Hat
6 months ago

The insights in this book helped me solve a critical problem with graphics.

Skyler Miller
Skyler Miller
DevOps Specialist at Red Hat
6 months ago

A must-read for anyone trying to master WebGL. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.

Blake Hall
Blake Hall
Site Reliability Engineer at Nvidia
4 days ago

The author's experience really shines through in their treatment of All-in-One.

Finley Nelson
Finley Nelson
Software Engineer at Zoom
10 months ago

This resource is indispensable for anyone working in WebGL. I especially liked the real-world case studies woven throughout. The testing strategies have improved our coverage and confidence.

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