Ray-Tracing Pocket Book (Paperback)

Ray-Tracing Pocket Book (Paperback)

4.7 (161 reviews)
ray tracingrenderinggraphics3Dvisual effects

A comprehensive guide to mastering ray tracing, rendering, graphics and more.

Book Details
  • ISBN: 979-8287926540
  • Publication Date: April 28, 2025
  • Pages: 593
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of ray tracing and rendering, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of ray tracing
  • Implement advanced techniques for rendering
  • Optimize performance in graphics applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of ray tracing and rendering. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Avery Lopez
Avery Lopez
Tech Lead at Shopify
6 months ago

This is now my go-to reference for all things related to Pocket. The code samples are well-documented and easy to adapt to real projects. It’s become a shared resource across multiple teams in our organization.

River Davis
River Davis
Game Developer at Atlassian
12 days ago

A must-read for anyone trying to master Pocket. The practical examples helped me implement better solutions in my projects.

Riley Williams
Riley Williams
UX Strategist at Apple
22 days ago

I’ve bookmarked several chapters for quick reference on Ray-Tracing.

Emerson Carter
Emerson Carter
Senior Developer at Netflix
12 months ago

This book bridges the gap between theory and practice in (Paperback).

Blake Wright
Blake Wright
Data Scientist at IBM
12 days ago

This book completely changed my approach to ray tracing.

Dakota Lopez
Dakota Lopez
Full Stack Developer at Netflix
3 months ago

This book bridges the gap between theory and practice in (Paperback). I found myself highlighting entire pages—it’s that insightful.

Rowan Torres
Rowan Torres
Full Stack Developer at IBM
18 days ago

I've read many books on this topic, but this one stands out for its clarity on Pocket.

Finley Davis
Finley Davis
QA Analyst at Google
6 days ago

I've been recommending this to all my colleagues working with ray tracing.

Charlie Allen
Charlie Allen
Embedded Systems Engineer at Nvidia
1 months ago

I’ve bookmarked several chapters for quick reference on graphics. I was able to apply what I learned immediately to a client project. The architectural insights helped us redesign a major part of our system.

Riley Clark
Riley Clark
Software Engineer at Google
9 days ago

This book completely changed my approach to visual effects. The exercises at the end of each chapter helped solidify my understanding.

Dakota Lopez
Dakota Lopez
Data Scientist at Google
2 months ago

I’ve already implemented several ideas from this book into my work with Ray-Tracing.

Taylor Baker
Taylor Baker
Data Scientist at Airbnb
2 months ago

I was struggling with until I read this book Pocket.

Dakota Garcia
Dakota Garcia
Cloud Architect at Atlassian
12 months ago

I wish I'd discovered this book earlier—it’s a game changer for Pocket. I’ve already recommended this to several teammates and junior devs. I've already seen improvements in my code quality after applying these techniques.

Jules Garcia
Jules Garcia
Senior Developer at Snap Inc.
17 days ago

It’s rare to find something this insightful about rendering. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.

Harper Johnson
Harper Johnson
Senior Developer at Snap Inc.
1 months ago

I’ve bookmarked several chapters for quick reference on rendering.

Emerson Baker
Emerson Baker
Site Reliability Engineer at Airbnb
7 months ago

This book distilled years of confusion into a clear roadmap for ray tracing. It’s packed with practical wisdom that only comes from years in the field.

Drew Williams
Drew Williams
AI Researcher at Stripe
19 days ago

This book completely changed my approach to graphics.

Taylor Adams
Taylor Adams
Innovation Lead at LinkedIn
18 days ago

It’s rare to find something this insightful about (Paperback).

Alex Green
Alex Green
UX Strategist at Red Hat
29 days ago

I've read many books on this topic, but this one stands out for its clarity on graphics. The diagrams and visuals made complex ideas much easier to grasp. I've already seen improvements in my code quality after applying these techniques.

Blake Lewis
Blake Lewis
QA Analyst at Oracle
12 days ago

This book bridges the gap between theory and practice in ray tracing. The pacing is perfect—never rushed, never dragging.

Parker Hall
Parker Hall
Innovation Lead at Shopify
9 months ago

I’ve shared this with my team to improve our understanding of Ray-Tracing.

Harper Martinez
Harper Martinez
Security Engineer at LinkedIn
8 days ago

This resource is indispensable for anyone working in visual effects. I feel more confident tackling complex projects after reading this.

Finley Williams
Finley Williams
Software Engineer at LinkedIn
17 days ago

I wish I'd discovered this book earlier—it’s a game changer for Pocket.

Dakota Nelson
Dakota Nelson
Tech Lead at Adobe
20 days ago

I’ve bookmarked several chapters for quick reference on Ray-Tracing. The code samples are well-documented and easy to adapt to real projects.

Quinn Brown
Quinn Brown
Data Scientist at Dropbox
4 months ago

The insights in this book helped me solve a critical problem with ray tracing. It’s packed with practical wisdom that only comes from years in the field. I’ve started incorporating these principles into our code reviews.

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