Ray-Tracing Pocket Book (Paperback)

Ray-Tracing Pocket Book (Paperback)

4.7 (138 reviews)
ray tracingrenderinggraphics3Dvisual effects

A comprehensive guide to mastering ray tracing, rendering, graphics and more.

Book Details
  • ISBN: 979-8287926540
  • Publication Date: April 28, 2025
  • Pages: 374
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of ray tracing and rendering, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of ray tracing
  • Implement advanced techniques for rendering
  • Optimize performance in graphics applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of ray tracing and rendering. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Blake Carter
Blake Carter
ML Engineer at LinkedIn
12 months ago

I wish I'd discovered this book earlier—it’s a game changer for rendering. The troubleshooting tips alone are worth the price of admission. I'm planning to use this as a textbook for my team's training program.

River Nelson
River Nelson
Tech Lead at Red Hat
12 days ago

The practical advice here is immediately applicable to Pocket. Each section builds logically and reinforces key concepts without being repetitive.

Logan Garcia
Logan Garcia
Innovation Lead at Facebook
2 months ago

This resource is indispensable for anyone working in rendering.

Rowan Lewis
Rowan Lewis
Cloud Architect at Snap Inc.
7 months ago

I keep coming back to this book whenever I need guidance on visual effects.

Drew Scott
Drew Scott
Systems Architect at Airbnb
13 days ago

I’ve already implemented several ideas from this book into my work with rendering.

Kai Carter
Kai Carter
AI Researcher at Atlassian
3 months ago

I’ve shared this with my team to improve our understanding of Ray-Tracing. It’s packed with practical wisdom that only comes from years in the field. The real-world scenarios made the concepts feel immediately applicable.

Charlie Clark
Charlie Clark
Backend Developer at Intel
21 days ago

It’s the kind of book that stays relevant no matter how much you know about ray tracing. I feel more confident tackling complex projects after reading this.

Quinn Allen
Quinn Allen
Full Stack Developer at Dropbox
19 days ago

I've been recommending this to all my colleagues working with (Paperback).

Sage Carter
Sage Carter
ML Engineer at Shopify
2 months ago

This book offers a fresh perspective on visual effects.

Blake Smith
Blake Smith
Game Developer at Oracle
4 months ago

I've read many books on this topic, but this one stands out for its clarity on graphics. I appreciated the thoughtful breakdown of common design patterns.

Micah Mitchell
Micah Mitchell
AI Researcher at Intel
3 months ago

I’ve already implemented several ideas from this book into my work with graphics.

Rowan Hill
Rowan Hill
Technical Writer at Zoom
5 months ago

I keep coming back to this book whenever I need guidance on rendering.

Jules Nguyen
Jules Nguyen
Site Reliability Engineer at Snap Inc.
14 days ago

I’ve bookmarked several chapters for quick reference on (Paperback).

Emerson Carter
Emerson Carter
ML Engineer at Pinterest
14 days ago

I've read many books on this topic, but this one stands out for its clarity on visual effects. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read. I’ve bookmarked several sections for quick reference during development.

Sage Allen
Sage Allen
Backend Developer at Atlassian
22 days ago

I’ve already implemented several ideas from this book into my work with Pocket. This book strikes the perfect balance between theory and practical application.

Logan Allen
Logan Allen
Technical Writer at Twitter
12 months ago

I was struggling with until I read this book visual effects.

Reese Torres
Reese Torres
Senior Developer at LinkedIn
12 days ago

This book made me rethink how I approach (Paperback).

Blake King
Blake King
Automation Specialist at Atlassian
24 days ago

It’s like having a mentor walk you through the nuances of ray tracing. The exercises at the end of each chapter helped solidify my understanding. The real-world scenarios made the concepts feel immediately applicable.

Dakota Mitchell
Dakota Mitchell
DevOps Specialist at Spotify
5 months ago

A must-read for anyone trying to master Ray-Tracing. The author's real-world experience shines through in every chapter.

Jamie Brown
Jamie Brown
Embedded Systems Engineer at IBM
26 days ago

It’s the kind of book that stays relevant no matter how much you know about rendering.

Skyler Martinez
Skyler Martinez
Frontend Engineer at Red Hat
6 months ago

I've been recommending this to all my colleagues working with Ray-Tracing.

Morgan Nelson
Morgan Nelson
Backend Developer at Facebook
1 months ago

I was struggling with until I read this book visual effects.

Elliot Adams
Elliot Adams
Platform Engineer at GitHub
19 days ago

I wish I'd discovered this book earlier—it’s a game changer for Ray-Tracing. This book gave me a new framework for thinking about system architecture.

Drew Nelson
Drew Nelson
Systems Architect at Microsoft
6 months ago

It’s the kind of book that stays relevant no matter how much you know about graphics.

Harper Garcia
Harper Garcia
Frontend Engineer at Intel
5 months ago

I've been recommending this to all my colleagues working with Pocket.

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