Special Effects Programming with WebGPU
A comprehensive guide to mastering webgpu, wgsl, programming and more.
Book Details
- ISBN: 979-8336686364
- Publication Date: August 24, 2024
- Pages: 543
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of webgpu and wgsl, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of webgpu
- Implement advanced techniques for wgsl
- Optimize performance in programming applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and wgsl. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
This book distilled years of confusion into a clear roadmap for programming. Each section builds logically and reinforces key concepts without being repetitive. The modular design principles helped us break down a monolith.
I’ve bookmarked several chapters for quick reference on graphics. The exercises at the end of each chapter helped solidify my understanding.
The author has a gift for explaining complex concepts about shader.
The practical advice here is immediately applicable to Effects.
It’s rare to find something this insightful about compute. I particularly appreciated the chapter on best practices and common pitfalls. I’ve already seen fewer bugs and smoother deployments since applying these ideas.
The writing is engaging, and the examples are spot-on for Effects. The troubleshooting tips alone are worth the price of admission.
This is now my go-to reference for all things related to simulation.
This resource is indispensable for anyone working in Effects.
This book made me rethink how I approach simulation.
It’s rare to find something this insightful about shader. I’ve already recommended this to several teammates and junior devs. The testing strategies have improved our coverage and confidence.
It’s like having a mentor walk you through the nuances of compute. The troubleshooting tips alone are worth the price of admission.
The author's experience really shines through in their treatment of compute.
I finally feel equipped to make informed decisions about simulation. I appreciated the thoughtful breakdown of common design patterns.
I keep coming back to this book whenever I need guidance on shader.
I’ve already implemented several ideas from this book into my work with simulation.
This book made me rethink how I approach Programming.
The examples in this book are incredibly practical for compute. I especially liked the real-world case studies woven throughout. The clear explanations make complex topics accessible to developers of all levels.
This book completely changed my approach to WebGPU. I appreciated the thoughtful breakdown of common design patterns.
This book completely changed my approach to shader.
I was struggling with until I read this book programming. The troubleshooting tips alone are worth the price of admission. The modular design principles helped us break down a monolith.
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