WebGPU Gone Wrong
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WebGPU Gone Wrong

4.7 (66 reviews)
webgpugraphicsshaderai

A comprehensive guide to mastering webgpu, graphics, shader and more.

Book Details
  • ISBN: 979-8340203816
  • Publication Date: September 24, 2024
  • Pages: 540
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of webgpu and graphics, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of webgpu
  • Implement advanced techniques for graphics
  • Optimize performance in shader applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and graphics. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Kai Scott
Kai Scott
Full Stack Developer at Snap Inc.
12 days ago

After reading this, I finally understand the intricacies of WebGPU. I especially liked the real-world case studies woven throughout. The sections on optimization helped me reduce processing time by over 30%.

Elliot Clark
Elliot Clark
Data Scientist at Netflix
3 days ago

I keep coming back to this book whenever I need guidance on webgpu. The writing style is clear, concise, and refreshingly jargon-free.

Morgan Lewis
Morgan Lewis
Platform Engineer at Shopify
5 days ago

I’ve bookmarked several chapters for quick reference on WebGPU.

Sage Garcia
Sage Garcia
Site Reliability Engineer at Intel
5 months ago

After reading this, I finally understand the intricacies of webgpu.

Alex Johnson
Alex Johnson
Systems Architect at Dropbox
12 months ago

The author has a gift for explaining complex concepts about webgpu.

Jordan Martinez
Jordan Martinez
Product Designer at Atlassian
5 months ago

I finally feel equipped to make informed decisions about WebGPU. This book strikes the perfect balance between theory and practical application.

Jules Wright
Jules Wright
Security Engineer at Shopify
12 months ago

After reading this, I finally understand the intricacies of WebGPU.

Kai Scott
Kai Scott
Platform Engineer at Zoom
8 months ago

I’ve bookmarked several chapters for quick reference on shader.

Alex Brown
Alex Brown
Frontend Engineer at Pinterest
12 months ago

The clarity and depth here are unmatched when it comes to shader. The writing style is clear, concise, and refreshingly jargon-free.

Taylor Lopez
Taylor Lopez
Software Engineer at Amazon
3 days ago

It’s the kind of book that stays relevant no matter how much you know about Wrong.

Harper Brown
Harper Brown
Automation Specialist at GitHub
7 months ago

This book gave me the confidence to tackle challenges in graphics.

Skyler Lewis
Skyler Lewis
Site Reliability Engineer at Microsoft
2 days ago

This book gave me the confidence to tackle challenges in WebGPU.

Riley Brown
Riley Brown
QA Analyst at Salesforce
4 months ago

I was struggling with until I read this book graphics. The troubleshooting tips alone are worth the price of admission. The testing strategies have improved our coverage and confidence.

Elliot Adams
Elliot Adams
Systems Architect at Slack
27 days ago

The clarity and depth here are unmatched when it comes to shader. It’s packed with practical wisdom that only comes from years in the field.

Skyler Clark
Skyler Clark
ML Engineer at Amazon
11 days ago

This book completely changed my approach to graphics.

Drew Adams
Drew Adams
Site Reliability Engineer at IBM
5 months ago

After reading this, I finally understand the intricacies of Wrong. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.

Elliot Allen
Elliot Allen
Senior Developer at LinkedIn
11 months ago

The author has a gift for explaining complex concepts about Wrong.

River Jones
River Jones
AI Researcher at Microsoft
2 months ago

I wish I'd discovered this book earlier—it’s a game changer for shader.

Kai Hall
Kai Hall
ML Engineer at Snap Inc.
4 days ago

A must-read for anyone trying to master webgpu. It’s the kind of book you’ll keep on your desk, not your shelf.

Riley Nelson
Riley Nelson
Innovation Lead at Salesforce
19 days ago

I was struggling with until I read this book shader.

Blake Walker
Blake Walker
DevOps Specialist at Stripe
16 days ago

This is now my go-to reference for all things related to graphics. It’s the kind of book you’ll keep on your desk, not your shelf. The architectural insights helped us redesign a major part of our system.

Micah Garcia
Micah Garcia
Data Scientist at Airbnb
5 days ago

A must-read for anyone trying to master graphics. The code samples are well-documented and easy to adapt to real projects.

Taylor Nguyen
Taylor Nguyen
Technical Writer at Salesforce
7 months ago

I keep coming back to this book whenever I need guidance on WebGPU.

Dakota Nelson
Dakota Nelson
ML Engineer at IBM
25 days ago

This is now my go-to reference for all things related to shader.

Charlie Smith
Charlie Smith
Data Scientist at Shopify
5 months ago

It’s like having a mentor walk you through the nuances of Wrong.

Finley Mitchell
Finley Mitchell
Systems Architect at Pinterest
2 days ago

I've been recommending this to all my colleagues working with webgpu. The author's real-world experience shines through in every chapter.

Blake Miller
Blake Miller
Technical Writer at Airbnb
8 months ago

This book completely changed my approach to Wrong.

Drew Green
Drew Green
Innovation Lead at Apple
7 months ago

I’ve already implemented several ideas from this book into my work with WebGPU. The author's real-world experience shines through in every chapter.

Jules Carter
Jules Carter
Senior Developer at GitHub
7 months ago

This book made me rethink how I approach Wrong.

Kai Miller
Kai Miller
Full Stack Developer at Dropbox
24 days ago

After reading this, I finally understand the intricacies of WebGPU.

Blake Nguyen
Blake Nguyen
QA Analyst at Amazon
24 days ago

The insights in this book helped me solve a critical problem with shader. The author anticipates the reader’s questions and answers them seamlessly. The performance gains we achieved after implementing these ideas were immediate.

Dakota Miller
Dakota Miller
Software Engineer at Microsoft
3 days ago

I’ve bookmarked several chapters for quick reference on graphics. The author anticipates the reader’s questions and answers them seamlessly.

Morgan Johnson
Morgan Johnson
Innovation Lead at Adobe
8 months ago

This book bridges the gap between theory and practice in webgpu.

Finley Nelson
Finley Nelson
Senior Developer at Shopify
22 days ago

This is now my go-to reference for all things related to Wrong. I appreciated the thoughtful breakdown of common design patterns. The debugging strategies outlined here saved me hours of frustration.

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