WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL
WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL view 1
WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL view 2
WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL view 3

WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL

4.7 (106 reviews)
webgpuwgslprogramminggraphicscomputeshadersimulationaimachine learningvulkan

A comprehensive guide to mastering webgpu, wgsl, programming and more.

Book Details
  • ISBN: 979-8340644480
  • Publication Date: September 28, 2024
  • Pages: 461
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of webgpu and wgsl, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of webgpu
  • Implement advanced techniques for wgsl
  • Optimize performance in programming applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and wgsl. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Blake Hall
Blake Hall
Embedded Systems Engineer at Facebook
8 days ago

The examples in this book are incredibly practical for vulkan. The author’s passion for the subject is contagious. I’ve bookmarked several sections for quick reference during development.

Dakota Clark
Dakota Clark
DevOps Specialist at Oracle
25 days ago

This book distilled years of confusion into a clear roadmap for programming. This book gave me a new framework for thinking about system architecture.

Logan Davis
Logan Davis
Product Designer at Intel
29 days ago

This book made me rethink how I approach Guide:.

Noel Garcia
Noel Garcia
Site Reliability Engineer at Tesla
12 months ago

I’ve already implemented several ideas from this book into my work with Graphics. It’s the kind of book you’ll keep on your desk, not your shelf.

Reese Wright
Reese Wright
Technical Writer at LinkedIn
8 months ago

I finally feel equipped to make informed decisions about shader.

Sage Clark
Sage Clark
Site Reliability Engineer at Apple
6 months ago

I finally feel equipped to make informed decisions about Compute.

Jordan King
Jordan King
AI Researcher at Microsoft
10 months ago

This book distilled years of confusion into a clear roadmap for Programming. The writing style is clear, concise, and refreshingly jargon-free. The emphasis on scalability was exactly what our growing platform needed.

Micah Nguyen
Micah Nguyen
Senior Developer at Stripe
26 days ago

The author has a gift for explaining complex concepts about simulation. I was able to apply what I learned immediately to a client project.

Jules Mitchell
Jules Mitchell
Cloud Architect at Facebook
12 days ago

This is now my go-to reference for all things related to simulation.

Noel Lopez
Noel Lopez
Mobile Developer at Slack
15 days ago

The clarity and depth here are unmatched when it comes to programming.

Sage Lopez
Sage Lopez
Security Engineer at Salesforce
22 days ago

This book gave me the confidence to tackle challenges in programming.

Alex Johnson
Alex Johnson
Product Designer at Netflix
10 days ago

I’ve bookmarked several chapters for quick reference on WebGPU. This book gave me a new framework for thinking about system architecture. It’s helped me write cleaner, more maintainable code across the board.

Jules King
Jules King
Full Stack Developer at Shopify
4 months ago

The examples in this book are incredibly practical for shader. Each section builds logically and reinforces key concepts without being repetitive.

Skyler Green
Skyler Green
Technical Writer at Red Hat
17 days ago

This book made me rethink how I approach Guide:.

Logan Smith
Logan Smith
Cloud Architect at Intel
6 months ago

The clarity and depth here are unmatched when it comes to Interactive.

Logan Johnson
Logan Johnson
Innovation Lead at Pinterest
16 days ago

This book gave me the confidence to tackle challenges in compute. The code samples are well-documented and easy to adapt to real projects. The debugging strategies outlined here saved me hours of frustration.

Sage King
Sage King
Innovation Lead at Nvidia
21 days ago

The writing is engaging, and the examples are spot-on for vulkan. The code samples are well-documented and easy to adapt to real projects.

Jules Smith
Jules Smith
DevOps Specialist at Adobe
9 months ago

I've been recommending this to all my colleagues working with Guide:.

Jules Adams
Jules Adams
Security Engineer at Airbnb
9 months ago

I’ve shared this with my team to improve our understanding of shader.

Dakota Scott
Dakota Scott
Tech Lead at Netflix
3 months ago

The practical advice here is immediately applicable to Compute. I feel more confident tackling complex projects after reading this. We’ve adopted several practices from this book into our sprint planning.

Join the Discussion

Related Books

Introduction to Blender Scripting in 20 Minutes: (Coffee Break Series)
Introduction to Blender Scripting in 20 Minutes: (Coffee Break Series)

Published: May 5, 2025

View Details
Inverse Kinematics Essentials
Inverse Kinematics Essentials

Published: December 14, 2023

View Details
Vulkan Graphics API: in 20 Minutes (Coffee Break Series)
Vulkan Graphics API: in 20 Minutes (Coffee Break Series)

Published: August 1, 2016

View Details