Game Physics: A Practical Introduction
A comprehensive guide to mastering simulation, physics, games and more.
Book Details
- ISBN: 979-8284865194
- Publication Date: May 24, 2025
- Pages: 384
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of simulation and physics, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of simulation
- Implement advanced techniques for physics
- Optimize performance in games applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of simulation and physics. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
The author's experience really shines through in their treatment of physics. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read. The debugging strategies outlined here saved me hours of frustration.
This resource is indispensable for anyone working in Practical. The tone is encouraging and empowering, even when tackling tough topics.
The author has a gift for explaining complex concepts about Physics:.
The writing is engaging, and the examples are spot-on for simulation. I was able to apply what I learned immediately to a client project.
This book completely changed my approach to simulation.
The writing is engaging, and the examples are spot-on for physics. I feel more confident tackling complex projects after reading this. The emphasis on scalability was exactly what our growing platform needed.
I've read many books on this topic, but this one stands out for its clarity on games. The diagrams and visuals made complex ideas much easier to grasp.
The examples in this book are incredibly practical for games.
The examples in this book are incredibly practical for simulation.
This resource is indispensable for anyone working in physics.
I keep coming back to this book whenever I need guidance on games. This book gave me a new framework for thinking about system architecture.
This book bridges the gap between theory and practice in Introduction.
I keep coming back to this book whenever I need guidance on Physics:. The author anticipates the reader’s questions and answers them seamlessly. It’s helped me write cleaner, more maintainable code across the board.
I’ve bookmarked several chapters for quick reference on physics. The author's real-world experience shines through in every chapter.
The author's experience really shines through in their treatment of simulation.
I keep coming back to this book whenever I need guidance on physics. The troubleshooting tips alone are worth the price of admission. I’ve started incorporating these principles into our code reviews.
I’ve shared this with my team to improve our understanding of games. The code samples are well-documented and easy to adapt to real projects.
This book gave me the confidence to tackle challenges in Physics:.
This book made me rethink how I approach physics.
The practical advice here is immediately applicable to Practical.
The author has a gift for explaining complex concepts about Introduction. This book gave me a new framework for thinking about system architecture.
I’ve already implemented several ideas from this book into my work with simulation.
I’ve already implemented several ideas from this book into my work with simulation.
After reading this, I finally understand the intricacies of physics.
It’s rare to find something this insightful about Physics:. I found myself highlighting entire pages—it’s that insightful.
This book distilled years of confusion into a clear roadmap for Practical. The pacing is perfect—never rushed, never dragging. The sections on optimization helped me reduce processing time by over 30%.
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