WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
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WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

4.7 (183 reviews)
webgpuwgslprogramminggraphicsray-tracingvisualizationsimulationai

A comprehensive guide to mastering webgpu, wgsl, programming and more.

Book Details
  • ISBN: 979-8320143545
  • Publication Date: March 18, 2024
  • Pages: 313
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of webgpu and wgsl, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of webgpu
  • Implement advanced techniques for wgsl
  • Optimize performance in programming applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and wgsl. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Elliot Allen
Elliot Allen
Software Engineer at Facebook
8 months ago

The examples in this book are incredibly practical for 2D/3D,. I particularly appreciated the chapter on best practices and common pitfalls. The clarity of the examples made it easy to onboard new developers.

Micah Adams
Micah Adams
Embedded Systems Engineer at Twitter
27 days ago

I wish I'd discovered this book earlier—it’s a game changer for Simulations. I was able to apply what I learned immediately to a client project.

Morgan Hill
Morgan Hill
Mobile Developer at Airbnb
11 days ago

This helped me connect the dots I’d been missing in Image.

Quinn Williams
Quinn Williams
Software Engineer at GitHub
12 days ago

I've read many books on this topic, but this one stands out for its clarity on Ray-Tracing,.

Charlie Mitchell
Charlie Mitchell
Senior Developer at Airbnb
4 days ago

This book bridges the gap between theory and practice in Effects,.

Rowan Hill
Rowan Hill
Backend Developer at Nvidia
8 days ago

I was struggling with until I read this book Example:. I’ve already recommended this to several teammates and junior devs. The performance gains we achieved after implementing these ideas were immediate.

Alex Scott
Alex Scott
QA Analyst at Spotify
1 months ago

This book gave me the confidence to tackle challenges in Image. The tone is encouraging and empowering, even when tackling tough topics.

Dakota King
Dakota King
Full Stack Developer at GitHub
14 days ago

This book completely changed my approach to graphics.

Jules Wright
Jules Wright
AI Researcher at Stripe
22 days ago

I’ve already implemented several ideas from this book into my work with simulation. The troubleshooting tips alone are worth the price of admission. It’s helped me write cleaner, more maintainable code across the board.

Skyler Lewis
Skyler Lewis
Site Reliability Engineer at Snap Inc.
12 days ago

I finally feel equipped to make informed decisions about programming. The author's real-world experience shines through in every chapter.

Dakota King
Dakota King
Backend Developer at Apple
24 days ago

I’ve bookmarked several chapters for quick reference on simulation.

Logan Jones
Logan Jones
Data Scientist at Microsoft
7 months ago

I wish I'd discovered this book earlier—it’s a game changer for programming.

Alex Brown
Alex Brown
DevOps Specialist at LinkedIn
8 months ago

I wish I'd discovered this book earlier—it’s a game changer for visualization. I especially liked the real-world case studies woven throughout.

Morgan Nelson
Morgan Nelson
Full Stack Developer at Dropbox
4 days ago

The clarity and depth here are unmatched when it comes to webgpu.

Jamie Walker
Jamie Walker
Systems Architect at Apple
29 days ago

The practical advice here is immediately applicable to Particles,.

Noel King
Noel King
Site Reliability Engineer at Airbnb
1 months ago

I keep coming back to this book whenever I need guidance on Simulations.

Elliot Lopez
Elliot Lopez
Tech Lead at Pinterest
14 days ago

After reading this, I finally understand the intricacies of Geometry,. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.

Kai Nguyen
Kai Nguyen
Data Scientist at Facebook
2 months ago

I’ve already implemented several ideas from this book into my work with visualization.

Skyler Nguyen
Skyler Nguyen
Site Reliability Engineer at Spotify
14 days ago

I finally feel equipped to make informed decisions about simulation.

Harper Hill
Harper Hill
Data Scientist at Slack
28 days ago

I finally feel equipped to make informed decisions about WebGPU. I found myself highlighting entire pages—it’s that insightful. The emphasis on readability and structure has elevated our entire codebase.

Finley Williams
Finley Williams
Tech Lead at Intel
12 months ago

It’s rare to find something this insightful about webgpu. I found myself highlighting entire pages—it’s that insightful.

Micah Davis
Micah Davis
Embedded Systems Engineer at Netflix
2 days ago

A must-read for anyone trying to master Image.

Casey Walker
Casey Walker
Senior Developer at Salesforce
25 days ago

This book completely changed my approach to Geometry,. This book gave me a new framework for thinking about system architecture.

Dakota Garcia
Dakota Garcia
Security Engineer at Salesforce
29 days ago

I’ve already implemented several ideas from this book into my work with graphics.

Skyler Davis
Skyler Davis
Software Engineer at Dropbox
10 days ago

The writing is engaging, and the examples are spot-on for programming.

Alex Torres
Alex Torres
Software Engineer at Apple
5 months ago

The practical advice here is immediately applicable to Fractals,. This book gave me a new framework for thinking about system architecture.

Blake Brown
Blake Brown
Automation Specialist at Airbnb
10 months ago

This resource is indispensable for anyone working in 2D/3D,. I’ve already recommended this to several teammates and junior devs. I’ve used several of the patterns described here in production already.

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