Real-Time Ray-Tracing with Vulkan for the Impatient
Real-Time Ray-Tracing with Vulkan for the Impatient view 1
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Real-Time Ray-Tracing with Vulkan for the Impatient

4.7 (198 reviews)
graphicscomputeshaderray-tracingaivulkan

A comprehensive guide to mastering graphics, compute, shader and more.

Book Details
  • ISBN: 979-8883360830
  • Publication Date: March 1, 2024
  • Pages: 398
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of graphics and compute, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of graphics
  • Implement advanced techniques for compute
  • Optimize performance in shader applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of graphics and compute. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Alex Garcia
Alex Garcia
Data Scientist at Dropbox
21 days ago

I’ve shared this with my team to improve our understanding of Ray-Tracing. This book strikes the perfect balance between theory and practical application. The testing strategies have improved our coverage and confidence.

Jamie Davis
Jamie Davis
Senior Developer at Amazon
4 months ago

The insights in this book helped me solve a critical problem with graphics. I especially liked the real-world case studies woven throughout.

Parker Mitchell
Parker Mitchell
Software Engineer at Intel
2 days ago

This book made me rethink how I approach graphics.

Taylor Garcia
Taylor Garcia
Security Engineer at Microsoft
9 months ago

The examples in this book are incredibly practical for Impatient. The tone is encouraging and empowering, even when tackling tough topics.

Emerson Miller
Emerson Miller
API Evangelist at Zoom
10 months ago

The insights in this book helped me solve a critical problem with ray-tracing.

Dakota King
Dakota King
ML Engineer at Spotify
4 days ago

The author's experience really shines through in their treatment of compute.

Reese Carter
Reese Carter
Cloud Architect at Oracle
18 days ago

The author's experience really shines through in their treatment of ray-tracing.

Drew Wright
Drew Wright
API Evangelist at Google
12 months ago

This resource is indispensable for anyone working in compute. The writing style is clear, concise, and refreshingly jargon-free. The modular design principles helped us break down a monolith.

Morgan Garcia
Morgan Garcia
AI Researcher at Twitter
2 days ago

This resource is indispensable for anyone working in Impatient. Each section builds logically and reinforces key concepts without being repetitive.

Sage Mitchell
Sage Mitchell
Embedded Systems Engineer at Spotify
7 months ago

This book gave me the confidence to tackle challenges in graphics.

Parker Mitchell
Parker Mitchell
Cloud Architect at Apple
10 months ago

A must-read for anyone trying to master vulkan.

Skyler Wright
Skyler Wright
Tech Lead at Airbnb
3 days ago

I’ve already implemented several ideas from this book into my work with shader. The writing style is clear, concise, and refreshingly jargon-free.

Sage Scott
Sage Scott
Product Designer at Dropbox
5 months ago

The author has a gift for explaining complex concepts about Vulkan.

Alex Hall
Alex Hall
Senior Developer at Red Hat
11 months ago

I wish I'd discovered this book earlier—it’s a game changer for shader. I’ve already recommended this to several teammates and junior devs. The debugging strategies outlined here saved me hours of frustration.

Reese Miller
Reese Miller
Technical Writer at Zoom
4 months ago

I've been recommending this to all my colleagues working with shader. The author's real-world experience shines through in every chapter.

River Scott
River Scott
Platform Engineer at Stripe
9 days ago

I've been recommending this to all my colleagues working with shader.

Alex Lewis
Alex Lewis
AI Researcher at Google
10 days ago

It’s the kind of book that stays relevant no matter how much you know about vulkan.

Elliot Mitchell
Elliot Mitchell
Site Reliability Engineer at Stripe
2 days ago

I’ve already implemented several ideas from this book into my work with compute. The writing style is clear, concise, and refreshingly jargon-free.

Harper Brown
Harper Brown
Security Engineer at Nvidia
1 months ago

I’ve shared this with my team to improve our understanding of ray-tracing.

Charlie Smith
Charlie Smith
Security Engineer at Microsoft
1 months ago

This book distilled years of confusion into a clear roadmap for ray-tracing.

Finley Hill
Finley Hill
Software Engineer at Google
5 months ago

It’s like having a mentor walk you through the nuances of Ray-Tracing. The code samples are well-documented and easy to adapt to real projects.

Reese Torres
Reese Torres
API Evangelist at Oracle
9 months ago

The author's experience really shines through in their treatment of graphics.

Jamie Nguyen
Jamie Nguyen
UX Strategist at GitHub
16 days ago

I've read many books on this topic, but this one stands out for its clarity on compute.

Alex King
Alex King
Senior Developer at Google
17 days ago

I was struggling with until I read this book ray-tracing. I found myself highlighting entire pages—it’s that insightful. I've already seen improvements in my code quality after applying these techniques.

Elliot Nelson
Elliot Nelson
Embedded Systems Engineer at Microsoft
9 months ago

This book completely changed my approach to graphics. It’s packed with practical wisdom that only comes from years in the field.

Alex Martinez
Alex Martinez
Software Engineer at GitHub
13 days ago

I’ve already implemented several ideas from this book into my work with ray-tracing.

Parker Adams
Parker Adams
Full Stack Developer at Google
12 months ago

It’s the kind of book that stays relevant no matter how much you know about Ray-Tracing.

Jordan Lewis
Jordan Lewis
QA Analyst at Snap Inc.
3 months ago

This book gave me the confidence to tackle challenges in compute. This book strikes the perfect balance between theory and practical application.

Avery Lewis
Avery Lewis
Product Designer at GitHub
18 days ago

I wish I'd discovered this book earlier—it’s a game changer for graphics.

Blake Baker
Blake Baker
Senior Developer at Facebook
1 days ago

This book offers a fresh perspective on shader. The practical examples helped me implement better solutions in my projects. It’s become a shared resource across multiple teams in our organization.

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