Real-Time Ray-Tracing with Vulkan for the Impatient
Real-Time Ray-Tracing with Vulkan for the Impatient view 1
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Real-Time Ray-Tracing with Vulkan for the Impatient

4.7 (129 reviews)
graphicscomputeshaderray-tracingaivulkan

A comprehensive guide to mastering graphics, compute, shader and more.

Book Details
  • ISBN: 979-8883360830
  • Publication Date: March 1, 2024
  • Pages: 410
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of graphics and compute, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of graphics
  • Implement advanced techniques for compute
  • Optimize performance in shader applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of graphics and compute. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Reese Wright
Reese Wright
Site Reliability Engineer at Google
14 days ago

This book made me rethink how I approach graphics. I appreciated the thoughtful breakdown of common design patterns. The modular design principles helped us break down a monolith.

River Green
River Green
Game Developer at Dropbox
1 months ago

This book offers a fresh perspective on Vulkan. The author’s passion for the subject is contagious.

Elliot Adams
Elliot Adams
Security Engineer at GitHub
8 days ago

The examples in this book are incredibly practical for Impatient.

Avery Jones
Avery Jones
Automation Specialist at Spotify
11 months ago

I’ve already implemented several ideas from this book into my work with Impatient.

River Hill
River Hill
Embedded Systems Engineer at Google
26 days ago

This book completely changed my approach to shader.

Rowan Baker
Rowan Baker
Innovation Lead at Tesla
12 months ago

A must-read for anyone trying to master graphics. The troubleshooting tips alone are worth the price of admission.

Taylor Green
Taylor Green
Software Engineer at Snap Inc.
7 months ago

A must-read for anyone trying to master Impatient.

Sage Green
Sage Green
Platform Engineer at Adobe
1 months ago

I keep coming back to this book whenever I need guidance on Vulkan.

Logan Jones
Logan Jones
Frontend Engineer at Airbnb
12 months ago

This book distilled years of confusion into a clear roadmap for Vulkan. I feel more confident tackling complex projects after reading this. The debugging strategies outlined here saved me hours of frustration.

Harper Baker
Harper Baker
Systems Architect at Nvidia
5 months ago

I’ve bookmarked several chapters for quick reference on Vulkan. I appreciated the thoughtful breakdown of common design patterns.

Rowan Davis
Rowan Davis
Frontend Engineer at Shopify
4 months ago

I was struggling with until I read this book graphics.

Morgan Torres
Morgan Torres
QA Analyst at Slack
9 days ago

This resource is indispensable for anyone working in vulkan. The author’s passion for the subject is contagious.

Noel Adams
Noel Adams
Security Engineer at LinkedIn
14 days ago

This book bridges the gap between theory and practice in Vulkan.

Riley Brown
Riley Brown
Security Engineer at Pinterest
5 months ago

The examples in this book are incredibly practical for ray-tracing.

Alex Wright
Alex Wright
ML Engineer at Facebook
24 days ago

This is now my go-to reference for all things related to Real-Time.

Parker Nelson
Parker Nelson
ML Engineer at Adobe
3 days ago

It’s the kind of book that stays relevant no matter how much you know about ray-tracing. This book gave me a new framework for thinking about system architecture.

Alex Hall
Alex Hall
Software Engineer at Nvidia
25 days ago

I’ve already implemented several ideas from this book into my work with Real-Time.

Noel Jones
Noel Jones
DevOps Specialist at Twitter
11 months ago

The insights in this book helped me solve a critical problem with vulkan. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read. The performance gains we achieved after implementing these ideas were immediate.

Jordan Torres
Jordan Torres
Senior Developer at Tesla
2 months ago

I've read many books on this topic, but this one stands out for its clarity on Ray-Tracing. The code samples are well-documented and easy to adapt to real projects.

Micah Jones
Micah Jones
Game Developer at Red Hat
12 months ago

The examples in this book are incredibly practical for shader.

Riley Miller
Riley Miller
Game Developer at Nvidia
19 days ago

It’s like having a mentor walk you through the nuances of compute.

Jules Mitchell
Jules Mitchell
Cloud Architect at Oracle
13 days ago

This helped me connect the dots I’d been missing in Real-Time.

Reese Walker
Reese Walker
Automation Specialist at Oracle
12 days ago

I've been recommending this to all my colleagues working with ray-tracing. The diagrams and visuals made complex ideas much easier to grasp.

Rowan Young
Rowan Young
Software Engineer at Apple
16 days ago

After reading this, I finally understand the intricacies of graphics.

Logan Nelson
Logan Nelson
Cloud Architect at Slack
29 days ago

A must-read for anyone trying to master vulkan. The writing style is clear, concise, and refreshingly jargon-free.

Avery Clark
Avery Clark
QA Analyst at Shopify
30 days ago

This book completely changed my approach to graphics.

Finley Jones
Finley Jones
QA Analyst at Red Hat
11 months ago

This book completely changed my approach to shader. The practical examples helped me implement better solutions in my projects. The emphasis on readability and structure has elevated our entire codebase.

Skyler Carter
Skyler Carter
Backend Developer at GitHub
7 months ago

This book bridges the gap between theory and practice in Vulkan. I’ve already recommended this to several teammates and junior devs.

Taylor Garcia
Taylor Garcia
Software Engineer at Tesla
1 months ago

It’s the kind of book that stays relevant no matter how much you know about ray-tracing.

Dakota Williams
Dakota Williams
Systems Architect at GitHub
2 months ago

This book gave me the confidence to tackle challenges in Impatient.

Parker Nelson
Parker Nelson
Software Engineer at Nvidia
4 months ago

After reading this, I finally understand the intricacies of compute. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.

Jules Clark
Jules Clark
QA Analyst at Red Hat
12 days ago

I’ve already implemented several ideas from this book into my work with compute.

Noel Jones
Noel Jones
Site Reliability Engineer at Nvidia
26 days ago

The writing is engaging, and the examples are spot-on for Ray-Tracing. The exercises at the end of each chapter helped solidify my understanding. The emphasis on readability and structure has elevated our entire codebase.

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