QuickStart Guide to Game Physics

QuickStart Guide to Game Physics

4.7 (122 reviews)
Game PhysicsCollision DetectionRigid Body SimulationGravityMotionGame DevelopmentPhysics EnginesRealismSimulationUnityUnreal Engine

A comprehensive guide to mastering Game Physics, Collision Detection, Rigid Body Simulation and more.

Book Details
  • ISBN: 9798264282454
  • Publication Date: May 14, 2025
  • Pages: 350
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of Game Physics and Collision Detection, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of Game Physics
  • Implement advanced techniques for Collision Detection
  • Optimize performance in Rigid Body Simulation applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of Game Physics and Collision Detection. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Dakota Allen
Dakota Allen
ML Engineer at Salesforce
8 months ago

It’s rare to find something this insightful about Motion. I particularly appreciated the chapter on best practices and common pitfalls. The modular design principles helped us break down a monolith.

Parker Young
Parker Young
Software Engineer at Nvidia
15 days ago

The clarity and depth here are unmatched when it comes to Guide. The author anticipates the reader’s questions and answers them seamlessly.

River Scott
River Scott
Mobile Developer at Atlassian
19 days ago

The insights in this book helped me solve a critical problem with Game Development.

Quinn Lewis
Quinn Lewis
Security Engineer at Dropbox
13 days ago

I’ve bookmarked several chapters for quick reference on Simulation.

River Lewis
River Lewis
Embedded Systems Engineer at Microsoft
17 days ago

I’ve shared this with my team to improve our understanding of Collision Detection.

Charlie Scott
Charlie Scott
Frontend Engineer at Intel
11 months ago

I've read many books on this topic, but this one stands out for its clarity on Guide. The practical examples helped me implement better solutions in my projects.

Avery Brown
Avery Brown
Full Stack Developer at Shopify
19 days ago

The examples in this book are incredibly practical for Gravity.

Elliot Green
Elliot Green
AI Researcher at Apple
6 days ago

The clarity and depth here are unmatched when it comes to Rigid Body Simulation.

Jules Miller
Jules Miller
DevOps Specialist at Spotify
6 days ago

I wish I'd discovered this book earlier—it’s a game changer for Gravity.

Micah Clark
Micah Clark
Site Reliability Engineer at Zoom
7 days ago

I’ve shared this with my team to improve our understanding of Realism. I found myself highlighting entire pages—it’s that insightful.

Quinn Johnson
Quinn Johnson
Data Scientist at Pinterest
26 days ago

I’ve shared this with my team to improve our understanding of Guide.

Jamie King
Jamie King
Mobile Developer at Facebook
19 days ago

I've been recommending this to all my colleagues working with Simulation.

Jules Johnson
Jules Johnson
QA Analyst at Atlassian
6 months ago

It’s like having a mentor walk you through the nuances of Unreal Engine. I was able to apply what I learned immediately to a client project. The debugging strategies outlined here saved me hours of frustration.

Drew Smith
Drew Smith
Innovation Lead at Tesla
16 days ago

The insights in this book helped me solve a critical problem with Game Physics. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.

Quinn Garcia
Quinn Garcia
API Evangelist at Red Hat
2 days ago

It’s the kind of book that stays relevant no matter how much you know about Realism.

Dakota Johnson
Dakota Johnson
API Evangelist at Adobe
8 months ago

The clarity and depth here are unmatched when it comes to Motion.

Harper Smith
Harper Smith
Site Reliability Engineer at Dropbox
8 months ago

The practical advice here is immediately applicable to Gravity. The author's real-world experience shines through in every chapter.

Logan Scott
Logan Scott
API Evangelist at Apple
10 months ago

The insights in this book helped me solve a critical problem with Gravity.

Reese Hill
Reese Hill
Game Developer at Netflix
5 months ago

This book offers a fresh perspective on Gravity.

Rowan Lopez
Rowan Lopez
Site Reliability Engineer at Stripe
13 days ago

It’s rare to find something this insightful about Guide.

Reese Walker
Reese Walker
Platform Engineer at Nvidia
29 days ago

This helped me connect the dots I’d been missing in Guide. The tone is encouraging and empowering, even when tackling tough topics.

Finley Miller
Finley Miller
Senior Developer at Airbnb
9 months ago

This book completely changed my approach to Simulation.

Taylor Lewis
Taylor Lewis
QA Analyst at Airbnb
1 days ago

This helped me connect the dots I’d been missing in Unity.

Emerson Davis
Emerson Davis
Product Designer at Pinterest
9 days ago

I’ve bookmarked several chapters for quick reference on Realism. I particularly appreciated the chapter on best practices and common pitfalls. It’s helped me write cleaner, more maintainable code across the board.

Quinn Jones
Quinn Jones
API Evangelist at Twitter
14 days ago

It’s like having a mentor walk you through the nuances of Simulation. I particularly appreciated the chapter on best practices and common pitfalls.

Riley Adams
Riley Adams
API Evangelist at Shopify
22 days ago

I've been recommending this to all my colleagues working with Game Physics.

Kai Allen
Kai Allen
Mobile Developer at Microsoft
24 days ago

I’ve shared this with my team to improve our understanding of Rigid Body Simulation.

Reese Green
Reese Green
Tech Lead at Shopify
30 days ago

This book bridges the gap between theory and practice in Gravity. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read. This is exactly what our team needed to overcome our technical challenges.

Alex Carter
Alex Carter
Systems Architect at Nvidia
6 months ago

I wish I'd discovered this book earlier—it’s a game changer for Physics Engines. I was able to apply what I learned immediately to a client project.

Morgan Allen
Morgan Allen
Technical Writer at Netflix
24 days ago

This book gave me the confidence to tackle challenges in Realism.

Elliot Torres
Elliot Torres
ML Engineer at Google
10 months ago

I’ve bookmarked several chapters for quick reference on Game Physics. I appreciated the thoughtful breakdown of common design patterns.

Elliot Johnson
Elliot Johnson
AI Researcher at Red Hat
12 months ago

I've read many books on this topic, but this one stands out for its clarity on Motion.

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